As is depicted in the image above, the Satchel is located in the square of the Guardian’s lower back. Because we are presenting weapons, spells, and ranged weapons on the character as they are actively equipped we need to always have a way to justify their being hung from the unit model.
Enter, The Satchel.
Much like in The Witcher 3, we need to have an ever present “sheath” to act as a place for our character to holster their equipment. This is the significance of the Satchel.
There will be a default “naked” satchel for the guardian. It will have no added stats, it will have a modest inventory size, and it will have a loincloth on it, covering the Guardian’s loins.
The Satchel, visually, is a messenger bag framed on the lower back, however, it also serves as a harness for the Guardian. This means it will have criss-crosss belts that go over the shoulders and anchor to a belt around the hips that circle around from the messenger bag.
Because of this, we will always have a means to display equipped tools of any size on the player.
(S) Small Items will be anchored on the side of the belt, much like a phone clip on someone’s belt.
(M) Medium Items will cross behind the satchel like a skull and cross-bones. The handle on the side that the equip relates to, and the scabbard hanging out to the other side.
(L) Large Items will hang from the leather harness in the back. Pivoting around the upper core of the torso. The unit will grab these items from over their shoulder.